Player guide:Other worlds

--Tom Droeshout 21:34, 16 January 2014 (UTC)

From the source code of g3

world: 100x100 aa00-fz99 divided in regions faery: 7x938 1 faery region all forests random locations faeryhill for each world region 1 ring of stones with 1 sealed gate to world several cities hades: 76x76 1 hades region random locations 1 city (City of the dead) in the center of the map with pit of hades every graveyard in world linked to hades clouds: 5x5 1 cloud region 3 cities (Nimbus[1,1],Aerovia[2,3],Stratos[3,0]) 4 corners: sealed gates to random stone circles in world or faery(unlikely) link down to mount olympus Subworld: 11x11 1 subworld region 1/3 has a cave 1/3 has a rocky hill Only safe haven cities have a link to the subworld For every save haven city in the world, there is a linked city in the subworld Tunnels: 1 Undercity region All save havens and 1/2 cities have a tunnel_set Only safe haven cities have a link to the subworld linked 1 region in a 8x8 to a hidden sewer in the city one long tunnel possible in the 1st level (0) between 3 and 12 (or 1 due to bug) tunnelsegments long for save havens: 12 levels deep 2 chambers, randomly between level 2 and 6 for other cities: between 2 and 5 levels deep 2 chambers, randomly between level 2 and 6 (if 5 or 6 it will not be created because only 5 levels deep (0-4)) tunnels for 2nd level to 6th level (1-5) are between 3 and 12 (or 1 due to bug) tunnelsegments long tunnels above 6th level (6-10) are between 1 and 4 tunnelsegments long for other cities: if tunnel is longest (6 levels) there is a 1/2 chance it goes down to hades for safe haven cities: a subworldcity is linked with its own 12 levels of tunnel (24 levels of tunnel between safe haven and subworld

The changes in G4 :

http://www.shadowlandgames.com/olympia/changes.html

Some basic questions for reasons of homemade map tools : - the map is 80x80 right ? Yup. - what about the maximum nr squares in hades, faery, subworld and cloudlands? Hades and Faery are smaller than they were in G3 (and Faery is a different shape); the Subworld and the Cloudlands are the same size. - does the map wraps left right? also up down? No wrapping in any direction. - are we sure that the safe havens are all coastal provinces? (except imperial city of course) There is no Imperial City!

But what safe havens there are are all port cities, and all in forests. And every island has at least one port city.

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Changes to world gen for the next game:


 * Made Hades and Faery dynamically sized based on the number of entrances
 * Made distance between starting cities and the subworld shorter, and gave non-starting cities a small chance to get there too
 * Added more cities in Hades and made only half of provinces hidden
 * Spread skills out more (made more skills available in Hades, Faery, the Cloudlands and the Subworld, made stealth less common (was 100%), made gatecraft available in places other than safe havens, and added a chance for cities not to teach a magic skill)
 * Added markets in the subworld, and extended those in Faery and the Cloudlands.

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See also the player guide advanced